Thursday, February 11, 2010

Review: Borderlands (PC)

In Borderlands for the PC by Gearbox Software, I have a level 43 soldier in a second play-through with a total playtime of 34 hours. Screenshots of what video settings I could get in one shot and of my save information are below:

The video settings I played Borderlands with.

My character playtime, level, etc.

As you can see, the menu is pretty reminiscent of what you'd see in a console game. That's pretty much because Gearbox just ported the game from one of the console versions and assumed it'd work if they compiled it to run on a PC and slapped Gamespy onto the backend. You can see how well that turned out in the following game-play video. 

Video of Borderlands Co-Op.  Names are blacked out to protect the innocent.

This is pretty ridiculous because Gearbox released a patch that supposedly fixed these issues on Feb. 2nd, 2010. Back to the drawing board for them I guess! Coupled with a subpar narrative in the loosest sense of the word, hidden options that need to be manually edited in the game's configuration files, and only displaying 4 of the possible 6 lines of weapon stats, it's a real testament to the core game-play of Borderlands that I haven't uninstalled it yet. 

One of the things that really irks me about gaming journalism is that while all the news outlets are apparently happy to keep giving Gearbox's DRM-infested DLC publicity, I don't remember seeing any reviewer talking about any of these issues. 

I wish I never bought this stupid game.

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